Steel Beasts Pro's diversified ground types integrate perfectly into Trian3D Builder's generic and geotypical terrain generation algorithms. When switching an existing geotypic database to Steel Beasts Pro format, the only demand is to assign a special feature ID to selected ground textures in the library.
The user may now benefit from Trian3D Builder's height and slope dependant texture generation, that is taking landcover informations into account. In addition to the automatic scattering of objects in the Steel Beasts Pro renderer, further objects are placed automatically fitting the underlying texture. Automatic generation of objects and buildings from vector features as well as roads and rivers are supported.